3D Kingdoms Creator Documentation

Menus ->Key Frames


Key Frames Menu

Copy Keys [c]
Paste Keys [v]
Paste Keys Offset
Delete Keys
Delete All Keys
Previous Key [z]
Next Key [x]
Copy First->Last
Copy Last->First
Reverse Animation
Half Length
Double Length
Undo Last Key Operation
Graph Editor [ctrl + g]

Copy Keys

Copy the currently selected keyframes from the currently selected object.
General Note: Keyframe edit functions don't work with multiple objects selected, since it's hard to define a clear and consistent functionality for this case.

Paste Keys

Pastes Keyframes from the clipboard onto the current object, starting at the current frame, and overwriting the current selection if any.
There is a separate clipboard for each type of keyframe( object, joint, chunk ), since it doesn't make sense to paste between keyframe types.

Paste Keys Offset

Same as paste, except with joint keys this will offset any ik target translations by the centerpoint delta, ie. it will use relative values, not absolute ones.

Delete Keys

Deletes the keyframe at the current frame. If a range is selected, the entire range will be deleted.

Delete All Keys

Deletes all keyframes from the current object. You'll be prompted for confirmation.

Previous Key

Adjusts current frame to the nearest keyframe of a lower frame value.

Next Key

Adjusts current frame to the nearest keyframe of a higher frame value.

Copy First->Last

If the currently selected object is a skeleton, this will copy all the joint keys from the first frame to the last frame( as defined in the bottom bar ) using paste offset.
This is useful when creating looping animations.

Copy Last->First

The reverse of the copy first->last described above.

Reverse Animation

The location of all keyframes is reversed, so the animation will play backwards.

Half Length

Adjusts the keyframe locations so that the animation becomes half the current length.

Double Length

Adjusts the keyframe locations so that the animation becomes double the current length.

Undo Last Key Operation

This will undo a single keyframe edit function. Keyframe edit functions are currently separate from the main undos.

Graph Editor

Creates the graph editor window if it is not currently open.