3D Kingdoms Creator Documentation
Menus ->Assets
Show Asset Chooser
You can open up an asset chooser window for any type of asset( animations, materials, meshes, textures, skeletons, and sounds. )
Chooser details not described here, there will be a link later.
Load Asset Directory
Choose a directory to load assets from. If the directory includes any valid asset types, it will be added to the asset manager for those types, and the asset files will be loaded.
Reload Updated
Checks the modified date of all currently loaded assets, and will automatically reload any that are newer.
Unload All
Unloads all currently loaded assets of all types.
Load Setup
Loads a pre-saved setup of asset directories.
Load Recent Setup
Choose from a list of the 3 most recently saved/loaded asset directory setups.
Save Setup As Default
Saves the currently loaded asset directory setup as default. This means these directories will be automatically loaded when you open Kingdoms Creator.
Save Setup
Saves the currently loaded asset directory setup to a filename of your choice.
Find Updated Items
Checks the shared directory for updated files.
If any newer files are found in the shared dir, you will be shown a list of these files.
You can then choose which ones copy to your local directories from this list.
Set Shared Directory
Enter the network( or local ) address of the shared directory.
Edit Selected
If you have an object with an asset id selected( such as a skeleton or a mesh, ) this will switch to asset edit mode to edit the attached asset.
Animation from Selected
Allows you to save an animation asset from the currently selected object's animation.