3D Kingdoms Creator Documentation

Menus ->Assets


Assets Menu

Show Asset Chooser
Load Asset Directory
Reload Updated [shift + r]
Unload All
Load Setup
Load Recent Setup
Save Setup As Default
Save Setup
Find Updated Items
Set Shared Directory
Edit Selected [ctrl + e]
Animation from Selected

Show Asset Chooser

You can open up an asset chooser window for any type of asset( animations, materials, meshes, textures, skeletons, and sounds. )
Chooser details not described here, there will be a link later.

Load Asset Directory

Choose a directory to load assets from. If the directory includes any valid asset types, it will be added to the asset manager for those types, and the asset files will be loaded.

Reload Updated

Checks the modified date of all currently loaded assets, and will automatically reload any that are newer.

Unload All

Unloads all currently loaded assets of all types.

Load Setup

Loads a pre-saved setup of asset directories.

Load Recent Setup

Choose from a list of the 3 most recently saved/loaded asset directory setups.

Save Setup As Default

Saves the currently loaded asset directory setup as default. This means these directories will be automatically loaded when you open Kingdoms Creator.

Save Setup

Saves the currently loaded asset directory setup to a filename of your choice.

Find Updated Items

Checks the shared directory for updated files.
If any newer files are found in the shared dir, you will be shown a list of these files. You can then choose which ones copy to your local directories from this list.

Set Shared Directory

Enter the network( or local ) address of the shared directory.

Edit Selected

If you have an object with an asset id selected( such as a skeleton or a mesh, ) this will switch to asset edit mode to edit the attached asset.

Animation from Selected

Allows you to save an animation asset from the currently selected object's animation.